Question: How Does Scott Mccloud Define Icon?

How does Scott McCloud define comics?

McCloud defines comics as “juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer” (20)..

What is an icon in a graphic novel?

The images of comics are composed of icons that actively attempt to represent the real life objects they caricature. Within comic and art theory, an icon refers to “any image used to represent a person, place, thing or idea” (McCloud, 1993, p. 27).

What is iconic abstraction?

I call that iconic abstraction, the idea that you are abstracting from what you see but you are still moving toward the meaning. … You still are retaining that full communicated meaning of what it is you are describing, so that’s the one access.

What is comic closure?

Closure in comics is the “phenomenon of observing the parts but perceiving the whole” (McCloud, pg. 63). In other words, closure is the act of mentally filling in the gaps of what we observe, thus allowing readers to comprehend the action and meaning between two seemingly unrelated panels.

Why does McCloud use the show and tell vignette to open the piece?

The audience has confidence that McCloud is good at what he does, and his initial sixteen panels establish this belief. McCloud’s piece argues for the value of comics. His opening vignette with the young boy “showing” and “telling” demonstrates the balance that a comic-book creator attempts to reach.

How do you read comics?

Most comic pages have two or three panels on the top row of the page. Repeat the way you’ve read the first panel on all subsequent panels. Read panels that are stacked on top of each other together. The panels are arranged in this way because they are meant to show two connected actions or pieces of dialogue.